Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 99 days ago
6 / 2 / 8
K / D / A
37.8%
Kill participation
1,177.7
Damage / min
13,502g
521 gold / min
23
11 placed · 2 cleared
285
11 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHDAMFN#1987
Riven · Top
1 / 8 / 4
45.5% KP
16,504
18.6% share
9,733g
210 CS · 8.1/m
Stackosaurus#STACK
Nasus · Jungle
1 / 5 / 5
54.5% KP
15,610
17.6% share
9,496g
185 CS · 7.1/m
goonbug#fuyu
Corki · Mid
4 / 4 / 1
45.5% KP
20,999
23.7% share
12,464g
210 CS · 8.1/m
Solarbacca#EUW10
Brand · ADC
5 / 9 / 1
54.5% KP
26,607
30% share
11,221g
188 CS · 7.3/m
Rocks908#BARD
Bard · Support
0 / 12 / 5
45.5% KP
8,911
10.1% share
6,168g
15 CS · 0.6/m
Red side
VictoryVroomVroom229#NA1
K'Sante · Top
5 / 2 / 9
37.8% KP
22,172
20.9% share
11,873g
223 CS · 8.6/m
Mixtsurelol#twtv
Locke · Jungle
16 / 1 / 4
54.1% KP
21,438
20.2% share
12,867g
173 CS · 6.7/m
Lobby Admin#FIGHT
Ryze · Mid
6 / 2 / 8
37.8% KP
30,521
28.7% share
13,502g
285 CS · 11/m
Sheeni#NA1
Xin Zhao · ADC
7 / 3 / 9
43.2% KP
21,992
20.7% share
13,772g
208 CS · 8/m
Saint Ghoul#タキオン
Leona · Support
3 / 3 / 16
51.4% KP
10,055
9.5% share
8,236g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
