Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 98 days ago
10 / 5 / 8
K / D / A
58.1%
Kill participation
1,158.4
Damage / min
17,640g
515.8 gold / min
42
16 placed · 6 cleared
338
9.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn and Firefly#Nbuna
Ambessa · Top
12 / 8 / 6
58.1% KP
32,289
21.3% share
15,083g
219 CS · 6.4/m
TTV lilredlol1#anna
Kha'Zix · Jungle
6 / 7 / 7
41.9% KP
29,700
19.6% share
15,885g
267 CS · 7.8/m
Lobby Admin#FIGHT
Ryze · Mid
10 / 5 / 8
58.1% KP
39,618
26.1% share
17,640g
338 CS · 9.9/m
Reppy#nyami
Ziggs · ADC
3 / 7 / 10
41.9% KP
38,635
25.5% share
14,798g
281 CS · 8.2/m
defiant#1v9
Seraphine · Support
0 / 8 / 17
54.8% KP
11,455
7.6% share
8,536g
20 CS · 0.6/m
Red side
VictoryKers#Mint
Olaf · Top
5 / 12 / 10
42.9% KP
25,433
19.5% share
14,610g
320 CS · 9.4/m
Josedeodo#NA12
Nidalee · Jungle
6 / 4 / 18
68.6% KP
32,777
25.1% share
15,967g
251 CS · 7.3/m
maze#mars
Akshan · Mid
16 / 6 / 9
71.4% KP
37,834
29% share
19,722g
264 CS · 7.7/m
GJONES#FIGHT
Jhin · ADC
7 / 6 / 15
62.9% KP
22,317
17.1% share
17,997g
292 CS · 8.5/m
KuddlyKraken#NA1
Nautilus · Support
1 / 3 / 21
62.9% KP
12,268
9.4% share
10,325g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
