Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 96 days ago
15 / 5 / 9
K / D / A
57.1%
Kill participation
1,510.2
Damage / min
17,211g
524.2 gold / min
35
15 placed · 4 cleared
264
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvano#Usurp
Ambessa · Top
4 / 6 / 8
28.6% KP
25,523
17.3% share
12,637g
239 CS · 7.3/m
T1 B0NER#FAKER
Xin Zhao · Jungle
13 / 2 / 9
52.4% KP
31,557
21.4% share
17,856g
262 CS · 8/m
Lobby Admin#FIGHT
Orianna · Mid
15 / 5 / 9
57.1% KP
49,585
33.7% share
17,211g
264 CS · 8/m
LL TRIGGER#55555
Lucian · ADC
9 / 7 / 11
47.6% KP
32,099
21.8% share
17,047g
256 CS · 7.8/m
HξκтιČ#dani
Janna · Support
1 / 5 / 25
61.9% KP
8,367
5.7% share
10,280g
24 CS · 0.7/m
Red side
Defeatmagician4165431#2616
Gnar · Top
7 / 8 / 7
56% KP
36,805
28.7% share
13,484g
233 CS · 7.1/m
WATCH ME PLAYING#NA2
Rengar · Jungle
9 / 10 / 7
64% KP
34,332
26.8% share
14,563g
183 CS · 5.6/m
redfish#notry
Taliyah · Mid
3 / 10 / 6
36% KP
21,404
16.7% share
11,043g
217 CS · 6.6/m
The Larper#NA2
Viktor · ADC
5 / 7 / 8
52% KP
26,425
20.6% share
15,093g
277 CS · 8.4/m
think of roses#NA1
Senna · Support
1 / 7 / 16
68% KP
9,225
7.2% share
9,755g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
