Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 95 days ago
8 / 5 / 7
K / D / A
42.9%
Kill participation
965.8
Damage / min
10,403g
407.7 gold / min
9
1 placed · 4 cleared
176
6.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryicflr#NA1
Garen · Top
10 / 4 / 4
40% KP
13,580
13.2% share
10,108g
162 CS · 6.3/m
always#91225
Bel'Veth · Jungle
9 / 1 / 8
48.6% KP
17,175
16.8% share
14,030g
234 CS · 9.2/m
Lobby Admin#FIGHT
Sylas · Mid
8 / 5 / 7
42.9% KP
24,643
24% share
10,403g
176 CS · 6.9/m
bradleyyy#0002
Xerath · ADC
7 / 0 / 13
57.1% KP
34,413
33.6% share
14,711g
256 CS · 10/m
Cheshire Cat#DTRH
Senna · Support
1 / 5 / 16
48.6% KP
12,688
12.4% share
8,310g
22 CS · 0.9/m
Red side
DefeatKappa#6967
Jayce · Top
5 / 6 / 1
40% KP
24,971
31.6% share
12,075g
258 CS · 10.1/m
twtv kaidojungle#IWNL
Aatrox · Jungle
3 / 6 / 2
33.3% KP
11,377
14.4% share
8,952g
172 CS · 6.7/m
Nasir OD Jones#TWIY
Mordekaiser · Mid
5 / 9 / 1
40% KP
23,915
30.3% share
8,765g
154 CS · 6/m
Koligno#NA1
Jhin · ADC
0 / 4 / 6
40% KP
6,641
8.4% share
7,860g
171 CS · 6.7/m
XiaoDanny#100
Camille · Support
2 / 10 / 6
53.3% KP
12,096
15.3% share
7,221g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
