Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 94 days ago
4 / 6 / 5
K / D / A
27.3%
Kill participation
1,162.4
Damage / min
16,783g
443.6 gold / min
41
16 placed · 6 cleared
371
9.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat780fenz#NA1
Gnar · Top
6 / 5 / 8
42.4% KP
36,633
21.8% share
15,785g
286 CS · 7.6/m
tiltless#calm
Zed · Jungle
14 / 7 / 7
63.6% KP
47,848
28.5% share
21,487g
239 CS · 6.3/m
Lobby Admin#FIGHT
Ryze · Mid
4 / 6 / 5
27.3% KP
43,976
26.2% share
16,783g
371 CS · 9.8/m
arin9#3196
Jhin · ADC
5 / 11 / 4
27.3% KP
25,008
14.9% share
14,862g
252 CS · 6.7/m
The Bitter Truth#Minji
Janna · Support
4 / 4 / 19
69.7% KP
14,347
8.5% share
11,920g
44 CS · 1.2/m
Red side
VictoryIronTissue#NA1
Cho'Gath · Top
8 / 9 / 6
42.4% KP
35,270
24% share
16,844g
296 CS · 7.8/m
Mîggys#EUW
Briar · Jungle
7 / 11 / 6
39.4% KP
33,838
23.1% share
15,653g
254 CS · 6.7/m
Plastic Memories#Smile
Lissandra · Mid
6 / 6 / 5
33.3% KP
23,329
15.9% share
16,785g
365 CS · 9.6/m
Jasaitis#Kev
Ezreal · ADC
11 / 3 / 11
66.7% KP
45,132
30.8% share
20,491g
326 CS · 8.6/m
Muramina#mly
Karma · Support
1 / 4 / 18
57.6% KP
9,085
6.2% share
11,210g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
