Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 93 days ago
6 / 7 / 6
K / D / A
44.4%
Kill participation
978.9
Damage / min
11,901g
428.4 gold / min
38
12 placed · 8 cleared
247
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Swain · Top
4 / 7 / 4
29.6% KP
17,284
17% share
9,788g
174 CS · 6.3/m
pentaless#NA4
Skarner · Jungle
5 / 3 / 9
51.9% KP
22,814
22.4% share
11,440g
165 CS · 5.9/m
Lobby Admin#FIGHT
Azir · Mid
6 / 7 / 6
44.4% KP
27,197
26.7% share
11,901g
247 CS · 8.9/m
en passant#yasuo
Yasuo · ADC
5 / 12 / 9
51.9% KP
21,491
21.1% share
12,229g
214 CS · 7.7/m
skyysailorr#NA1
Rell · Support
7 / 7 / 11
66.7% KP
13,105
12.9% share
10,066g
21 CS · 0.8/m
Red side
VictoryMySwordCrimson#2006
Yone · Top
7 / 5 / 5
33.3% KP
31,879
26.1% share
13,752g
248 CS · 8.9/m
Memesta#NA2
Hecarim · Jungle
12 / 3 / 10
61.1% KP
22,486
18.4% share
15,520g
253 CS · 9.1/m
Strompest#TTKAE
LeBlanc · Mid
8 / 4 / 11
52.8% KP
29,869
24.4% share
13,913g
238 CS · 8.6/m
melke#0001
Kalista · ADC
1 / 8 / 14
41.7% KP
13,266
10.8% share
13,115g
225 CS · 8.1/m
Ragna#Hunt
Camille · Support
8 / 7 / 18
72.2% KP
24,782
20.3% share
11,338g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
