Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 92 days ago
5 / 6 / 4
K / D / A
52.9%
Kill participation
823.5
Damage / min
12,680g
481.8 gold / min
16
8 placed · 2 cleared
259
9.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGo beyond#Trust
Renekton · Top
4 / 9 / 2
35.3% KP
10,253
16.2% share
10,807g
179 CS · 6.8/m
Maxander#NA1
Viego · Jungle
4 / 4 / 4
47.1% KP
12,147
19.2% share
11,878g
184 CS · 7/m
Lobby Admin#FIGHT
Singed · Mid
5 / 6 / 4
52.9% KP
21,671
34.2% share
12,680g
259 CS · 9.8/m
C0SM0S#4859
Vladimir · ADC
3 / 9 / 3
35.3% KP
12,537
19.8% share
10,203g
199 CS · 7.6/m
Stickman66#NA1
Pantheon · Support
1 / 7 / 6
41.2% KP
6,820
10.8% share
7,532g
33 CS · 1.3/m
Red side
VictoryVisions Of V#TTV
Malphite · Top
9 / 7 / 8
48.6% KP
28,691
23% share
10,855g
146 CS · 5.5/m
pandybear#baby
Shaco · Jungle
12 / 0 / 11
65.7% KP
24,035
19.3% share
13,726g
205 CS · 7.8/m
derealii#0309
Galio · Mid
5 / 3 / 12
48.6% KP
15,554
12.5% share
10,796g
201 CS · 7.6/m
fame and glory#known
Aphelios · ADC
8 / 4 / 11
54.3% KP
43,024
34.5% share
16,432g
246 CS · 9.3/m
MILIOnaire#TTV
Poppy · Support
1 / 3 / 16
48.6% KP
13,263
10.6% share
8,276g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
