Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 91 days ago
8 / 6 / 11
K / D / A
70.4%
Kill participation
1,444.4
Damage / min
18,204g
543.4 gold / min
40
13 placed · 3 cleared
307
9.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPo Bidau Gustang#tower
Garen · Top
4 / 8 / 8
44.4% KP
28,528
19.7% share
14,487g
254 CS · 7.6/m
ShadowThrash#NA1
Kha'Zix · Jungle
11 / 5 / 4
55.6% KP
27,825
19.2% share
17,173g
260 CS · 7.8/m
Lobby Admin#FIGHT
Lissandra · Mid
8 / 6 / 11
70.4% KP
48,387
33.4% share
18,204g
307 CS · 9.2/m
Ragna#Hunt
Sylas · ADC
3 / 9 / 6
33.3% KP
32,087
22.2% share
13,516g
256 CS · 7.6/m
Rapo#3205
Alistar · Support
1 / 9 / 12
48.1% KP
7,856
5.4% share
8,858g
33 CS · 1/m
Red side
Victorybee pig#oink
Tryndamere · Top
8 / 7 / 7
40.5% KP
39,223
24.2% share
16,416g
301 CS · 9/m
Sheiden#PHL3
Nasus · Jungle
10 / 3 / 12
59.5% KP
34,411
21.2% share
16,045g
252 CS · 7.5/m
savyyor#alex
Akali · Mid
10 / 10 / 3
35.1% KP
34,973
21.6% share
13,712g
220 CS · 6.6/m
cant type#1998
Riven · ADC
8 / 3 / 16
64.9% KP
42,133
26% share
19,826g
329 CS · 9.8/m
woolala#NA1
Rakan · Support
1 / 4 / 26
73% KP
11,546
7.1% share
9,955g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
