Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 91 days ago
2 / 6 / 5
K / D / A
70%
Kill participation
531.6
Damage / min
7,908g
352.2 gold / min
18
7 placed · 4 cleared
149
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfuntimedog#clat
Yasuo · Top
2 / 1 / 1
30% KP
9,296
18.4% share
8,706g
208 CS · 9.3/m
notgoodenough#1048
Lee Sin · Jungle
5 / 3 / 3
80% KP
10,936
21.7% share
9,098g
140 CS · 6.2/m
Lobby Admin#FIGHT
Orianna · Mid
2 / 6 / 5
70% KP
11,935
23.6% share
7,908g
149 CS · 6.6/m
Haru De Wanai#NA1
Varus · ADC
1 / 5 / 3
40% KP
11,794
23.4% share
8,783g
192 CS · 8.6/m
zscore#2200
Braum · Support
0 / 6 / 4
40% KP
6,506
12.9% share
5,516g
31 CS · 1.4/m
Red side
VictoryHypha#ADC
Kennen · Top
3 / 3 / 2
23.8% KP
7,188
11.1% share
7,538g
159 CS · 7.1/m
Bad Apple#2nd
Hecarim · Jungle
1 / 1 / 7
38.1% KP
9,810
15.1% share
10,539g
199 CS · 8.9/m
Samikin#uwu
Viktor · Mid
4 / 4 / 4
38.1% KP
21,438
33% share
8,857g
182 CS · 8.1/m
Dracarys#NA11
Lucian · ADC
9 / 1 / 4
61.9% KP
16,839
25.9% share
13,165g
203 CS · 9/m
tjhzr#NA1
Leona · Support
4 / 1 / 10
66.7% KP
9,646
14.9% share
7,148g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
