Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Solo/Duo · 91 days ago
16 / 5 / 7
K / D / A
54.8%
Kill participation
1,682.1
Damage / min
17,720g
578.8 gold / min
33
14 placed · 3 cleared
283
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLux#2XKO
Shen · Top
2 / 9 / 13
53.6% KP
17,509
14.5% share
9,689g
165 CS · 5.4/m
koozip#NA1
Rengar · Jungle
13 / 11 / 8
75% KP
31,454
26% share
15,447g
185 CS · 6/m
Twitch DoxaMid#NA2
Kassadin · Mid
9 / 6 / 6
53.6% KP
32,722
27.1% share
15,537g
263 CS · 8.6/m
YaoChan#1238
Ziggs · ADC
3 / 6 / 15
64.3% KP
28,576
23.7% share
13,138g
273 CS · 8.9/m
tjhzr#NA1
Amumu · Support
1 / 10 / 18
67.9% KP
10,484
8.7% share
7,936g
22 CS · 0.7/m
Red side
VictoryLobby Admin#FIGHT
Mordekaiser · Top
16 / 5 / 7
54.8% KP
51,500
39.7% share
17,720g
283 CS · 9.2/m
Bad Apple#2nd
Hecarim · Jungle
9 / 6 / 21
71.4% KP
29,368
22.7% share
16,179g
239 CS · 7.8/m
Faln#5012
Lissandra · Mid
3 / 8 / 15
42.9% KP
15,429
11.9% share
10,724g
168 CS · 5.5/m
Canadian Shiba#NA1
Zeri · ADC
11 / 4 / 6
40.5% KP
25,382
19.6% share
18,310g
273 CS · 8.9/m
Love Nami#001
Nami · Support
3 / 5 / 23
61.9% KP
7,977
6.2% share
10,063g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
