Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 90 days ago
2 / 5 / 2
K / D / A
36.4%
Kill participation
968.2
Damage / min
10,498g
387.9 gold / min
31
15 placed · 4 cleared
258
9.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIm Ayanokoji#6pek
Renekton · Top
1 / 7 / 1
18.2% KP
23,453
28.9% share
9,846g
219 CS · 8.1/m
Rencar#NA1
Rengar · Jungle
4 / 5 / 3
63.6% KP
12,196
15% share
10,997g
183 CS · 6.8/m
Lobby Admin#FIGHT
Azir · Mid
2 / 5 / 2
36.4% KP
26,206
32.3% share
10,498g
258 CS · 9.5/m
Mutae#NA1
Jhin · ADC
3 / 4 / 3
54.5% KP
15,748
19.4% share
11,732g
216 CS · 8/m
Verii#Grim
Karma · Support
1 / 7 / 7
72.7% KP
3,469
4.3% share
6,939g
20 CS · 0.7/m
Red side
VictoryMental Clarity#Shen
Shen · Top
8 / 1 / 6
50% KP
28,929
29.1% share
12,464g
236 CS · 8.7/m
Aeon#NA3
Jarvan IV · Jungle
9 / 2 / 11
71.4% KP
24,914
25.1% share
14,263g
228 CS · 8.4/m
play better#999
Yone · Mid
4 / 2 / 3
25% KP
13,237
13.3% share
11,132g
241 CS · 8.9/m
Spawn#NA3
Ezreal · ADC
4 / 3 / 11
53.6% KP
18,303
18.4% share
14,035g
249 CS · 9.2/m
173 trick#173
Lux · Support
3 / 3 / 13
57.1% KP
13,933
14% share
9,089g
49 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
