Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 89 days ago
12 / 12 / 16
K / D / A
60.9%
Kill participation
940
Damage / min
15,673g
438 gold / min
123
53 placed · 9 cleared
52
1.5 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxing mian#187
Dr. Mundo · Top
8 / 11 / 13
45.7% KP
39,131
23.3% share
15,447g
249 CS · 7/m
Kileric#1111
Bel'Veth · Jungle
12 / 6 / 12
52.2% KP
21,522
12.8% share
16,902g
251 CS · 7/m
Drag#NA2
Zoe · Mid
7 / 8 / 11
39.1% KP
33,538
20% share
13,908g
236 CS · 6.6/m
Infernodan#Dan
Jhin · ADC
7 / 5 / 19
56.5% KP
39,984
23.8% share
17,517g
259 CS · 7.2/m
Lobby Admin#FIGHT
Camille · Support
12 / 12 / 16
60.9% KP
33,638
20% share
15,673g
52 CS · 1.5/m
Red side
DefeatTopablo#2003
Jayce · Top
10 / 12 / 12
52.4% KP
53,887
23.1% share
14,104g
199 CS · 5.6/m
Godspeed#Raven
Kayn · Jungle
10 / 8 / 11
50% KP
55,605
23.9% share
16,116g
238 CS · 6.7/m
Raveydemon#NA1
Naafiri · Mid
14 / 5 / 8
52.4% KP
48,256
20.7% share
17,627g
232 CS · 6.5/m
Steal the show#0508
Syndra · ADC
8 / 12 / 10
42.9% KP
64,443
27.7% share
17,461g
288 CS · 8/m
thorfinn jr#2222
Braum · Support
0 / 9 / 21
50% KP
10,595
4.6% share
9,715g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
