Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 89 days ago
13 / 8 / 7
K / D / A
60.6%
Kill participation
1,343.9
Damage / min
20,640g
578.7 gold / min
36
14 placed · 4 cleared
363
10.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOptimismGunOP#NA1
Lux · Top
10 / 6 / 4
42.4% KP
27,933
21.7% share
14,661g
245 CS · 6.9/m
Kileric#1111
Bel'Veth · Jungle
9 / 7 / 7
48.5% KP
24,436
18.9% share
16,569g
263 CS · 7.4/m
Lobby Admin#FIGHT
Ryze · Mid
13 / 8 / 7
60.6% KP
47,931
37.2% share
20,640g
363 CS · 10.2/m
Midorima#537
Vayne · ADC
1 / 11 / 3
12.1% KP
22,285
17.3% share
11,768g
230 CS · 6.4/m
Verii#Grim
Karma · Support
0 / 8 / 16
48.5% KP
6,401
5% share
9,931g
30 CS · 0.8/m
Red side
VictoryInfernodan#Dan
Varus · Top
9 / 8 / 4
32.5% KP
31,143
20.9% share
15,122g
239 CS · 6.7/m
T1 B0NER#FAKER
Xin Zhao · Jungle
6 / 7 / 14
50% KP
20,612
13.8% share
15,163g
266 CS · 7.5/m
Raveydemon#NA1
Naafiri · Mid
9 / 6 / 8
42.5% KP
31,195
20.9% share
16,311g
235 CS · 6.6/m
Steal the show#0508
Xerath · ADC
7 / 4 / 18
62.5% KP
50,703
34% share
17,579g
282 CS · 7.9/m
Punda#000
Pyke · Support
9 / 8 / 14
57.5% KP
15,517
10.4% share
14,146g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
