Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 88 days ago
10 / 5 / 15
K / D / A
73.5%
Kill participation
1,812.4
Damage / min
17,954g
516.4 gold / min
36
16 placed · 2 cleared
342
9.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInferno#8763
Aatrox · Top
10 / 4 / 3
46.4% KP
30,078
27.3% share
17,783g
285 CS · 8.2/m
Leakiss#NA1
Nidalee · Jungle
7 / 8 / 6
46.4% KP
25,700
23.3% share
13,920g
216 CS · 6.2/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
5 / 6 / 5
35.7% KP
18,819
17.1% share
13,700g
270 CS · 7.8/m
secret of us#993
Seraphine · ADC
3 / 8 / 10
46.4% KP
19,965
18.1% share
13,508g
261 CS · 7.5/m
Bluemudkipz#Miku
Elise · Support
3 / 8 / 13
57.1% KP
15,675
14.2% share
10,203g
34 CS · 1/m
Red side
VictoryDenathor#NA1
Jayce · Top
3 / 9 / 9
35.3% KP
32,853
18.2% share
12,280g
265 CS · 7.6/m
WATCH ME PLAYING#NA2
Wukong · Jungle
5 / 5 / 14
55.9% KP
18,532
10.3% share
13,820g
217 CS · 6.2/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
10 / 5 / 15
73.5% KP
63,011
35% share
17,954g
342 CS · 9.8/m
Mobility#NA2
Ezreal · ADC
11 / 2 / 10
61.8% KP
43,917
24.4% share
20,124g
363 CS · 10.4/m
ENJAMBMENT#jam
Vel'Koz · Support
5 / 7 / 10
44.1% KP
21,924
12.2% share
10,036g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
