Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 87 days ago
4 / 17 / 11
K / D / A
42.9%
Kill participation
611.7
Damage / min
9,848g
345.7 gold / min
82
34 placed · 5 cleared
21
0.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKappa#6967
Jayce · Top
10 / 9 / 4
40% KP
24,882
22% share
14,113g
233 CS · 8.2/m
TTV Scanning#kai
Nasus · Jungle
8 / 7 / 9
48.6% KP
22,208
19.6% share
12,631g
159 CS · 5.6/m
Ayoubi#NA1
LeBlanc · Mid
7 / 9 / 3
28.6% KP
18,158
16.1% share
11,624g
225 CS · 7.9/m
Steal the show#0508
Ezreal · ADC
6 / 11 / 9
42.9% KP
30,375
26.9% share
11,817g
183 CS · 6.4/m
Lobby Admin#FIGHT
Camille · Support
4 / 17 / 11
42.9% KP
17,423
15.4% share
9,848g
21 CS · 0.7/m
Red side
Victorycant type#1998
Gnar · Top
8 / 7 / 12
38.5% KP
26,864
18.5% share
12,829g
195 CS · 6.8/m
Cole Caufield#MTL
Rengar · Jungle
8 / 9 / 14
42.3% KP
28,671
19.7% share
14,267g
232 CS · 8.1/m
Espir Hawaii 808#Aloha
Twisted Fate · Mid
5 / 7 / 15
38.5% KP
19,817
13.6% share
11,411g
152 CS · 5.3/m
Karsiak#Aura
Tristana · ADC
23 / 4 / 9
61.5% KP
52,197
35.9% share
21,966g
253 CS · 8.9/m
hugenar#tandy
Poppy · Support
8 / 9 / 17
48.1% KP
17,713
12.2% share
10,840g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
