Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 85 days ago
4 / 11 / 11
K / D / A
53.6%
Kill participation
1,118.5
Damage / min
17,312g
468.3 gold / min
25
18 placed · 0 cleared
286
7.7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaiduze#TTV
Ambessa · Top
3 / 4 / 14
31.5% KP
33,764
18.7% share
15,384g
342 CS · 9.3/m
WhiteKnight77#NA1
Viego · Jungle
16 / 7 / 10
48.1% KP
40,855
22.6% share
18,873g
251 CS · 6.8/m
Vercy#123
Locke · Mid
23 / 6 / 10
61.1% KP
40,406
22.3% share
18,107g
217 CS · 5.9/m
H4H4H4H4H4H4H4H4#zzz
Fizz · ADC
9 / 6 / 11
37% KP
32,399
17.9% share
18,325g
281 CS · 7.6/m
Caden#Wins
Senna · Support
3 / 5 / 29
59.3% KP
33,376
18.5% share
14,786g
65 CS · 1.8/m
Red side
Defeatchrisnam#NA1
Garen · Top
5 / 6 / 4
32.1% KP
24,014
16.7% share
15,740g
265 CS · 7.2/m
Hwasal#993
Talon · Jungle
13 / 11 / 2
53.6% KP
45,410
31.6% share
22,672g
276 CS · 7.5/m
Ozu#NA1
Riven · Mid
6 / 12 / 6
42.9% KP
21,432
14.9% share
16,997g
275 CS · 7.4/m
Lobby Admin#FIGHT
Hwei · ADC
4 / 11 / 11
53.6% KP
41,348
28.8% share
17,312g
286 CS · 7.7/m
Cpt Calculated#NA1
Leona · Support
0 / 14 / 12
42.9% KP
11,597
8.1% share
10,410g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
