Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 85 days ago
11 / 4 / 3
K / D / A
53.8%
Kill participation
1,159.9
Damage / min
18,493g
576.7 gold / min
36
13 placed · 6 cleared
324
10.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrucile#Coach
Ezreal · Top
6 / 4 / 6
46.2% KP
25,903
25.3% share
13,134g
251 CS · 7.8/m
really big meme#NA1
Udyr · Jungle
5 / 7 / 7
46.2% KP
14,527
14.2% share
13,635g
211 CS · 6.6/m
Lobby Admin#FIGHT
Azir · Mid
11 / 4 / 3
53.8% KP
37,193
36.3% share
18,493g
324 CS · 10.1/m
concept of x#NA1
Zaahen · ADC
4 / 4 / 6
38.5% KP
13,434
13.1% share
14,766g
252 CS · 7.9/m
Rapo#3205
Bard · Support
0 / 5 / 17
65.4% KP
11,465
11.2% share
10,065g
30 CS · 0.9/m
Red side
DefeatThanatoes#kr2
Vayne · Top
8 / 7 / 7
62.5% KP
31,347
26.8% share
14,542g
251 CS · 7.8/m
dumpa#NA1
Rek'Sai · Jungle
4 / 4 / 11
62.5% KP
20,188
17.2% share
13,637g
240 CS · 7.5/m
Windoges#NA1
Zoe · Mid
2 / 4 / 12
58.3% KP
29,555
25.2% share
11,219g
233 CS · 7.3/m
C9 Loki#kr3
Kai'Sa · ADC
5 / 6 / 4
37.5% KP
24,494
20.9% share
15,183g
302 CS · 9.4/m
DarkDragon48#NA1
Pyke · Support
5 / 5 / 10
62.5% KP
11,477
9.8% share
9,661g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
