Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 84 days ago
9 / 14 / 9
K / D / A
51.4%
Kill participation
1,139
Damage / min
17,416g
480.2 gold / min
39
14 placed · 2 cleared
264
7.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÂriana Grande#uwu
Malphite · Top
6 / 3 / 22
44.4% KP
39,278
16.6% share
15,006g
233 CS · 6.4/m
Aeon#NA3
Rengar · Jungle
16 / 8 / 15
49.2% KP
54,668
23.1% share
19,757g
270 CS · 7.4/m
savyyor#alex
Akali · Mid
20 / 5 / 10
47.6% KP
61,511
26% share
17,219g
233 CS · 6.4/m
Titan Dweevil#00000
Brand · ADC
6 / 9 / 23
46% KP
48,807
20.7% share
15,816g
168 CS · 4.6/m
BL0WJ0BPRINCESS#NA1
Pyke · Support
15 / 10 / 17
50.8% KP
31,911
13.5% share
15,260g
41 CS · 1.1/m
Red side
Defeatshochi#001
Renekton · Top
4 / 16 / 7
31.4% KP
30,733
19.4% share
14,659g
251 CS · 6.9/m
Zepshun#JG1
Evelynn · Jungle
6 / 12 / 7
37.1% KP
28,811
18.2% share
15,620g
246 CS · 6.8/m
Lobby Admin#FIGHT
Sylas · Mid
9 / 14 / 9
51.4% KP
41,309
26% share
17,416g
264 CS · 7.3/m
Maestro#TEMPO
Nasus · ADC
15 / 8 / 8
65.7% KP
47,677
30.1% share
19,364g
241 CS · 6.6/m
Zero#LoL
Karma · Support
1 / 13 / 18
54.3% KP
10,122
6.4% share
10,136g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
