Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 84 days ago
8 / 13 / 16
K / D / A
55.8%
Kill participation
1,242.9
Damage / min
14,349g
423.9 gold / min
25
14 placed · 1 cleared
271
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavyyor#alex
Ambessa · Top
2 / 10 / 6
21.1% KP
26,296
19% share
12,899g
237 CS · 7/m
1213212321#45654
Nidalee · Jungle
4 / 7 / 7
28.9% KP
17,100
12.3% share
13,849g
208 CS · 6.1/m
AlexsZed TTV#4316
Zed · Mid
11 / 8 / 6
44.7% KP
31,429
22.7% share
16,371g
245 CS · 7.2/m
Samikin#uwu
Ziggs · ADC
7 / 6 / 11
47.4% KP
41,394
29.8% share
16,829g
274 CS · 8.1/m
Spartan#Adc1
Pyke · Support
14 / 12 / 14
73.7% KP
22,473
16.2% share
15,132g
26 CS · 0.8/m
Red side
VictoryScarecrow7#na7
Malphite · Top
2 / 5 / 9
25.6% KP
19,926
13.5% share
13,135g
282 CS · 8.3/m
always#91225
Kindred · Jungle
11 / 3 / 16
62.8% KP
38,016
25.8% share
17,749g
279 CS · 8.2/m
Lobby Admin#FIGHT
Azir · Mid
8 / 13 / 16
55.8% KP
42,073
28.6% share
14,349g
271 CS · 8/m
GJONES#FIGHT
Jhin · ADC
16 / 7 / 6
51.2% KP
30,308
20.6% share
20,868g
243 CS · 7.2/m
Kodeki#こうべ
Rakan · Support
6 / 10 / 24
69.8% KP
16,862
11.5% share
11,460g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
