Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 83 days ago
6 / 3 / 8
K / D / A
53.8%
Kill participation
1,321.9
Damage / min
11,929g
457 gold / min
27
10 placed · 2 cleared
236
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygod#Ø Ø
Riven · Top
9 / 4 / 4
50% KP
26,498
23.7% share
13,422g
192 CS · 7.4/m
LoveAndHappiness#Kayla
Rek'Sai · Jungle
4 / 5 / 6
38.5% KP
15,416
13.8% share
10,341g
173 CS · 6.6/m
Lobby Admin#FIGHT
Azir · Mid
6 / 3 / 8
53.8% KP
34,502
30.8% share
11,929g
236 CS · 9/m
Codcrank#cody
Lux · ADC
7 / 3 / 9
61.5% KP
21,668
19.4% share
13,686g
227 CS · 8.7/m
KingDUCKLING#QUACK
Neeko · Support
0 / 5 / 15
57.7% KP
13,863
12.4% share
7,728g
38 CS · 1.5/m
Red side
DefeatFiji#Zone
Udyr · Top
6 / 4 / 4
50% KP
22,871
29.2% share
11,993g
206 CS · 7.9/m
alright than#PhD
Hecarim · Jungle
5 / 5 / 2
35% KP
19,039
24.3% share
10,822g
217 CS · 8.3/m
Raveydemon#NA1
Naafiri · Mid
7 / 4 / 3
50% KP
16,100
20.5% share
10,977g
204 CS · 7.8/m
lop7809#yannn
Veigar · ADC
1 / 5 / 8
45% KP
16,114
20.6% share
10,968g
223 CS · 8.5/m
09024#8888
Alistar · Support
1 / 8 / 13
70% KP
4,240
5.4% share
7,266g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
