Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 83 days ago
4 / 9 / 6
K / D / A
58.8%
Kill participation
634.6
Damage / min
8,362g
355.1 gold / min
54
26 placed · 3 cleared
25
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHandy#5755
Mordekaiser · Top
6 / 4 / 4
58.8% KP
14,009
19.9% share
10,684g
176 CS · 7.5/m
Anthony#ils
Quinn · Jungle
3 / 9 / 8
64.7% KP
15,968
22.7% share
9,010g
121 CS · 5.1/m
Raveydemon#NA1
Naafiri · Mid
1 / 5 / 1
11.8% KP
13,550
19.3% share
8,044g
169 CS · 7.2/m
omnia#ilmgf
Samira · ADC
3 / 6 / 0
17.6% KP
11,774
16.8% share
9,983g
193 CS · 8.2/m
Lobby Admin#FIGHT
Camille · Support
4 / 9 / 6
58.8% KP
14,945
21.3% share
8,362g
25 CS · 1.1/m
Red side
Victorygod#Ø Ø
Riven · Top
4 / 6 / 2
18.2% KP
13,376
16.7% share
12,333g
244 CS · 10.4/m
LoveAndHappiness#Kayla
Rek'Sai · Jungle
5 / 3 / 11
48.5% KP
10,873
13.6% share
10,647g
152 CS · 6.5/m
9912449341018747#143
Locke · Mid
19 / 2 / 6
75.8% KP
28,634
35.7% share
13,874g
176 CS · 7.5/m
Codcrank#cody
Xayah · ADC
1 / 2 / 10
33.3% KP
16,648
20.7% share
12,852g
244 CS · 10.4/m
2wfrevdxsc#NA1
Alistar · Support
4 / 4 / 18
66.7% KP
10,708
13.3% share
8,291g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
