Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 83 days ago
10 / 3 / 8
K / D / A
58.1%
Kill participation
1,854.1
Damage / min
13,141g
524.2 gold / min
19
10 placed · 0 cleared
237
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Sion · Top
4 / 3 / 4
42.1% KP
17,130
20% share
10,683g
220 CS · 8.8/m
Strova#NA1
Poppy · Jungle
4 / 6 / 8
63.2% KP
12,348
14.4% share
8,858g
135 CS · 5.4/m
NotABot#4619
Sylas · Mid
4 / 10 / 2
31.6% KP
21,890
25.6% share
7,360g
102 CS · 4.1/m
Jasaitis#Kev
Ezreal · ADC
5 / 3 / 4
47.4% KP
24,758
28.9% share
10,895g
190 CS · 7.6/m
bee pig#oink
Sona · Support
2 / 9 / 11
68.4% KP
9,505
11.1% share
6,884g
17 CS · 0.7/m
Red side
VictoryRamen Bear#NA1
Darius · Top
6 / 6 / 1
22.6% KP
18,175
14.4% share
10,627g
183 CS · 7.3/m
spaz#sbob
Talon · Jungle
6 / 4 / 7
41.9% KP
20,219
16% share
12,004g
245 CS · 9.8/m
Lobby Admin#FIGHT
Azir · Mid
10 / 3 / 8
58.1% KP
46,477
36.7% share
13,141g
237 CS · 9.5/m
Mobility#NA2
Kai'Sa · ADC
5 / 3 / 5
32.3% KP
27,927
22.1% share
13,013g
228 CS · 9.1/m
deathwalker222#NA1
Camille · Support
4 / 3 / 13
54.8% KP
13,740
10.9% share
8,102g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
