Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Solo/Duo · 83 days ago
15 / 4 / 2
K / D / A
60.7%
Kill participation
1,463.1
Damage / min
16,965g
655 gold / min
25
11 placed · 3 cleared
239
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobby Admin#FIGHT
Mordekaiser · Top
15 / 4 / 2
60.7% KP
37,893
40.9% share
16,965g
239 CS · 9.2/m
kbt#ily
Wukong · Jungle
6 / 2 / 6
42.9% KP
16,420
17.7% share
12,419g
230 CS · 8.9/m
Spork#crakr
Veigar · Mid
2 / 2 / 9
39.3% KP
14,416
15.6% share
9,973g
220 CS · 8.5/m
Zing#NA1
Jayce · ADC
3 / 14 / 5
28.6% KP
17,996
19.4% share
10,582g
173 CS · 6.7/m
NhiKye#5555
Karma · Support
2 / 4 / 15
60.7% KP
5,824
6.3% share
8,494g
34 CS · 1.3/m
Red side
DefeatShukran#8888
Malphite · Top
3 / 9 / 4
28% KP
14,495
16% share
7,872g
158 CS · 6.1/m
ken#IPT
Nocturne · Jungle
2 / 4 / 5
28% KP
11,720
12.9% share
8,725g
161 CS · 6.2/m
Kryoow#dinga
Orianna · Mid
3 / 4 / 5
32% KP
20,548
22.7% share
9,329g
217 CS · 8.4/m
Sign#213
Cassiopeia · ADC
16 / 5 / 3
76% KP
33,329
36.8% share
14,354g
222 CS · 8.6/m
BingChilling God#NA1
Galio · Support
1 / 6 / 12
52% KP
10,538
11.6% share
7,202g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
