Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 83 days ago
9 / 4 / 8
K / D / A
44.7%
Kill participation
1,304.6
Damage / min
14,286g
525.2 gold / min
38
13 placed · 7 cleared
262
9.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHypha#ADC
Gangplank · Top
4 / 7 / 7
44% KP
14,267
15.9% share
10,574g
162 CS · 6/m
Nikkone#NA1
Fiddlesticks · Jungle
8 / 8 / 4
48% KP
18,669
20.8% share
11,132g
150 CS · 5.5/m
Dun#NA1
Viktor · Mid
5 / 7 / 6
44% KP
30,483
34% share
11,256g
222 CS · 8.2/m
Eria#Yuuto
Kai'Sa · ADC
6 / 9 / 4
40% KP
17,683
19.7% share
11,449g
194 CS · 7.1/m
yuya#3425
Leona · Support
2 / 7 / 9
44% KP
8,449
9.4% share
7,750g
27 CS · 1/m
Red side
VictoryRetrozing#hey
Corki · Top
10 / 4 / 6
42.1% KP
25,533
20.6% share
16,021g
246 CS · 9/m
1YO Chat Ban#MBSRY
Vi · Jungle
9 / 4 / 9
47.4% KP
16,281
13.1% share
14,360g
237 CS · 8.7/m
Lobby Admin#FIGHT
Azir · Mid
9 / 4 / 8
44.7% KP
35,486
28.6% share
14,286g
262 CS · 9.6/m
Daption#TwTv
Ezreal · ADC
7 / 4 / 8
39.5% KP
25,646
20.7% share
14,435g
224 CS · 8.2/m
mid gap sorry#20172
LeBlanc · Support
3 / 10 / 17
52.6% KP
21,220
17.1% share
10,287g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
