Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 82 days ago
8 / 6 / 3
K / D / A
42.3%
Kill participation
1,301.6
Damage / min
13,245g
475.3 gold / min
31
13 placed · 0 cleared
236
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhoops#sucko
Sion · Top
2 / 4 / 5
26.9% KP
17,215
17.1% share
10,163g
202 CS · 7.2/m
Rapid#1230
Jarvan IV · Jungle
4 / 2 / 12
61.5% KP
17,129
17% share
11,667g
189 CS · 6.8/m
Lobby Admin#FIGHT
Azir · Mid
8 / 6 / 3
42.3% KP
36,270
36% share
13,245g
236 CS · 8.5/m
Eria#Yuuto
Nilah · ADC
10 / 0 / 2
46.2% KP
19,588
19.5% share
16,297g
282 CS · 10.1/m
Doublelift#NA01
Bard · Support
2 / 1 / 14
61.5% KP
10,485
10.4% share
9,452g
33 CS · 1.2/m
Red side
DefeatLYON Berserker#ddd
Gnar · Top
2 / 5 / 3
38.5% KP
30,914
38.8% share
12,819g
282 CS · 10.1/m
Chase Atlantic#xkoa
Bel'Veth · Jungle
7 / 4 / 1
61.5% KP
12,280
15.4% share
13,156g
234 CS · 8.4/m
Petricite#Locke
Sylas · Mid
2 / 8 / 5
53.8% KP
11,830
14.9% share
9,027g
188 CS · 6.7/m
Hypha#ADC
Kai'Sa · ADC
2 / 5 / 1
23.1% KP
17,793
22.3% share
11,828g
269 CS · 9.7/m
Maxander#NA1
Thresh · Support
0 / 4 / 9
69.2% KP
6,803
8.5% share
6,800g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
