Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 82 days ago
1 / 8 / 13
K / D / A
51.9%
Kill participation
458.9
Damage / min
6,372g
318.9 gold / min
43
19 placed · 0 cleared
16
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatasdkjhasd#asdas
Kennen · Top
3 / 3 / 1
22.2% KP
15,238
24.2% share
7,272g
163 CS · 8.2/m
dumpa#NA1
Vi · Jungle
1 / 4 / 8
50% KP
10,594
16.8% share
7,604g
137 CS · 6.9/m
Raveydemon#NA1
Sylas · Mid
4 / 7 / 4
44.4% KP
15,513
24.6% share
7,296g
146 CS · 7.3/m
IdolLoL#NA1
Kalista · ADC
7 / 5 / 2
50% KP
13,048
20.7% share
8,761g
156 CS · 7.8/m
kersey#OQxD
Renata Glasc · Support
3 / 8 / 12
83.3% KP
8,557
13.6% share
6,469g
11 CS · 0.6/m
Red side
VictorySpark T Spino#Issun
Zaahen · Top
2 / 1 / 7
33.3% KP
9,386
13.7% share
7,603g
155 CS · 7.8/m
really big meme#NA1
Kha'Zix · Jungle
4 / 7 / 8
44.4% KP
9,075
13.2% share
8,257g
131 CS · 6.6/m
Moss#LikeA
Locke · Mid
17 / 2 / 3
74.1% KP
26,702
39% share
13,224g
164 CS · 8.2/m
ENTHRALLED#999
Vayne · ADC
3 / 0 / 12
55.6% KP
14,220
20.7% share
9,717g
180 CS · 9/m
Lobby Admin#FIGHT
Camille · Support
1 / 8 / 13
51.9% KP
9,171
13.4% share
6,372g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
