Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 82 days ago
6 / 6 / 9
K / D / A
62.5%
Kill participation
724.4
Damage / min
11,798g
479.9 gold / min
20
10 placed · 1 cleared
204
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlamppostlegend#9057
Garen · Top
7 / 4 / 4
45.8% KP
17,452
21.8% share
12,193g
223 CS · 9.1/m
Lobby Admin#FIGHT
Jarvan IV · Jungle
6 / 6 / 9
62.5% KP
17,807
22.2% share
11,798g
204 CS · 8.3/m
ThickChick42#NA1
Zoe · Mid
6 / 7 / 4
41.7% KP
18,721
23.4% share
10,288g
185 CS · 7.5/m
Eria#Yuuto
Lucian · ADC
5 / 7 / 5
41.7% KP
19,389
24.2% share
10,655g
177 CS · 7.2/m
Yeetyuh#1234
Nautilus · Support
0 / 8 / 14
58.3% KP
6,760
8.4% share
6,869g
19 CS · 0.8/m
Red side
VictoryGabeXboss#NA1
Yone · Top
5 / 4 / 3
25% KP
18,577
21.7% share
11,186g
238 CS · 9.7/m
Tears of Winter#NA1
Diana · Jungle
10 / 5 / 8
56.3% KP
18,665
21.8% share
12,464g
159 CS · 6.5/m
yaoguang puppy#yaoyi
Ekko · Mid
4 / 5 / 5
28.1% KP
11,642
13.6% share
10,499g
181 CS · 7.4/m
yumichi#hello
Samira · ADC
11 / 4 / 9
62.5% KP
24,877
29% share
14,622g
210 CS · 8.5/m
Twisted Bow#imp
Rell · Support
2 / 6 / 25
84.4% KP
11,879
13.9% share
9,045g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
