Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 81 days ago
1 / 10 / 2
K / D / A
21.4%
Kill participation
628.1
Damage / min
7,867g
310.9 gold / min
17
8 placed · 1 cleared
197
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRazahl#KING
K'Sante · Top
3 / 2 / 1
28.6% KP
10,962
16.9% share
9,089g
212 CS · 8.4/m
ljj#婧婧宝宝
Lee Sin · Jungle
5 / 4 / 1
42.9% KP
9,000
13.9% share
9,620g
175 CS · 6.9/m
Lobby Admin#FIGHT
Kayle · Mid
1 / 10 / 2
21.4% KP
15,891
24.5% share
7,867g
197 CS · 7.8/m
TTV TrainersNA#KARTH
Karthus · ADC
4 / 7 / 3
50% KP
24,513
37.7% share
9,113g
180 CS · 7.1/m
Raveydemon#NA1
Morgana · Support
1 / 7 / 5
42.9% KP
4,589
7.1% share
6,506g
29 CS · 1.1/m
Red side
VictoryEverythingGaming#123
Olaf · Top
1 / 6 / 4
16.7% KP
14,334
14.5% share
8,173g
158 CS · 6.2/m
Exodia#Fear
Rengar · Jungle
15 / 2 / 3
60% KP
24,150
24.5% share
16,476g
283 CS · 11.2/m
Petricite#Locke
Galio · Mid
7 / 0 / 7
46.7% KP
20,447
20.7% share
10,859g
187 CS · 7.4/m
brabro#bbbbb
Syndra · ADC
6 / 3 / 12
60% KP
26,588
26.9% share
13,293g
241 CS · 9.5/m
bluwunk#wunk
Sona · Support
1 / 3 / 18
63.3% KP
13,197
13.4% share
8,211g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
