Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 81 days ago
6 / 6 / 11
K / D / A
58.6%
Kill participation
990
Damage / min
12,665g
442.6 gold / min
27
12 placed · 3 cleared
266
9.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Yorick · Top
6 / 5 / 7
48.1% KP
24,560
23.6% share
13,456g
268 CS · 9.4/m
its you#ever
Vayne · Jungle
13 / 5 / 6
70.4% KP
30,582
29.4% share
16,650g
219 CS · 7.7/m
kycp2006#yvr
Yasuo · Mid
1 / 7 / 7
29.6% KP
14,453
13.9% share
10,084g
210 CS · 7.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 7 / 9
48.1% KP
21,353
20.5% share
11,678g
205 CS · 7.2/m
AllPro#993
Camille · Support
3 / 5 / 8
40.7% KP
13,011
12.5% share
9,977g
38 CS · 1.3/m
Red side
Defeatgen x soft#club
K'Sante · Top
6 / 5 / 9
51.7% KP
18,807
14.3% share
11,023g
197 CS · 6.9/m
brabro#bbbbb
Karthus · Jungle
7 / 8 / 13
69% KP
34,173
26% share
12,672g
218 CS · 7.6/m
Lobby Admin#FIGHT
Cassiopeia · Mid
6 / 6 / 11
58.6% KP
28,330
21.5% share
12,665g
266 CS · 9.3/m
Zven#S16XD
Ezreal · ADC
8 / 4 / 12
69% KP
34,314
26.1% share
15,730g
276 CS · 9.6/m
DarkDragon48#NA1
Leona · Support
2 / 4 / 19
72.4% KP
16,009
12.2% share
8,346g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
