Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 82 days ago
3 / 5 / 9
K / D / A
48%
Kill participation
1,040.3
Damage / min
12,688g
528.3 gold / min
14
10 placed · 0 cleared
224
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Yorick · Top
2 / 5 / 1
23.1% KP
11,310
25.9% share
9,175g
195 CS · 8.1/m
WATCH ME PLAYING#NA2
Rengar · Jungle
1 / 4 / 3
30.8% KP
6,592
15.1% share
8,920g
186 CS · 7.7/m
Scarecrow7#na7
Cassiopeia · Mid
2 / 4 / 0
15.4% KP
9,980
22.9% share
8,616g
203 CS · 8.5/m
G3N3515#ZERO
Pantheon · ADC
4 / 5 / 3
53.8% KP
7,158
16.4% share
9,823g
161 CS · 6.7/m
Illamul#NA1
Elise · Support
4 / 7 / 2
46.2% KP
8,554
19.6% share
7,961g
41 CS · 1.7/m
Red side
Victoryquante#1997
Urgot · Top
6 / 0 / 4
40% KP
8,158
11.3% share
11,351g
204 CS · 8.5/m
Cuzzi#S2K
Shaco · Jungle
7 / 1 / 7
56% KP
16,467
22.8% share
12,134g
196 CS · 8.2/m
tachyon#87399
Riven · Mid
8 / 3 / 6
56% KP
16,319
22.6% share
11,305g
161 CS · 6.7/m
Lobby Admin#FIGHT
Ziggs · ADC
3 / 5 / 9
48% KP
24,985
34.7% share
12,688g
224 CS · 9.3/m
fast car 47#NA1
Thresh · Support
1 / 4 / 11
48% KP
6,160
8.5% share
7,901g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
