Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 81 days ago
3 / 13 / 18
K / D / A
40.4%
Kill participation
1,189.2
Damage / min
17,246g
408.5 gold / min
48
26 placed · 3 cleared
317
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatScholar#Town
Gnar · Top
10 / 6 / 11
40.4% KP
46,265
21.5% share
20,992g
340 CS · 8.1/m
KINGNILESVII#NUBIA
Graves · Jungle
8 / 6 / 11
36.5% KP
37,679
17.5% share
17,240g
301 CS · 7.1/m
Lobby Admin#FIGHT
Lissandra · Mid
3 / 13 / 18
40.4% KP
50,205
23.3% share
17,246g
317 CS · 7.5/m
jiggy glider#GLIDE
Jhin · ADC
26 / 10 / 10
69.2% KP
55,958
26% share
21,714g
232 CS · 5.5/m
twitchtvELZEKING#RANK1
Bard · Support
5 / 13 / 22
51.9% KP
25,326
11.8% share
13,255g
28 CS · 0.7/m
Red side
VictoryDungUP#Dunga
Urgot · Top
13 / 5 / 5
37.5% KP
38,784
18.8% share
20,762g
355 CS · 8.4/m
Dom is Wom#NA1
Lee Sin · Jungle
7 / 9 / 19
54.2% KP
37,489
18.2% share
18,137g
269 CS · 6.4/m
young#0000
LeBlanc · Mid
12 / 13 / 13
52.1% KP
43,068
20.9% share
15,369g
214 CS · 5.1/m
its you#ever
Zeri · ADC
16 / 12 / 12
58.3% KP
76,430
37.1% share
28,979g
479 CS · 11.3/m
nmr#1 H
Rakan · Support
0 / 13 / 30
62.5% KP
10,484
5.1% share
12,573g
35 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
