Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 81 days ago
9 / 5 / 6
K / D / A
51.7%
Kill participation
965.8
Damage / min
13,828g
497.4 gold / min
20
10 placed · 1 cleared
246
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbejjaniii#5821
Fiora · Top
3 / 6 / 7
43.5% KP
13,963
15.6% share
11,250g
241 CS · 8.7/m
mohawk#NA1
Kha'Zix · Jungle
11 / 3 / 7
78.3% KP
22,816
25.5% share
13,554g
158 CS · 5.7/m
Conchad#Luck
Katarina · Mid
2 / 10 / 9
47.8% KP
19,800
22.1% share
8,359g
147 CS · 5.3/m
Principal#eim
Viktor · ADC
4 / 2 / 4
34.8% KP
22,275
24.9% share
11,891g
263 CS · 9.5/m
GoldenNinja103#NA1
Shen · Support
3 / 8 / 16
82.6% KP
10,757
12% share
8,785g
22 CS · 0.8/m
Red side
VictoryThebausffs#KR2
Yasuo · Top
4 / 6 / 1
17.2% KP
14,233
15% share
12,475g
293 CS · 10.5/m
TTV lilredlol1#anna
Hecarim · Jungle
8 / 3 / 10
62.1% KP
22,732
23.9% share
15,303g
308 CS · 11.1/m
Lobby Admin#FIGHT
Nasus · Mid
9 / 5 / 6
51.7% KP
26,850
28.3% share
13,828g
246 CS · 8.8/m
duoking1#2r1s7
Zyra · ADC
3 / 3 / 9
41.4% KP
20,475
21.6% share
12,461g
254 CS · 9.1/m
White Canyon#Ken
Nautilus · Support
5 / 6 / 18
79.3% KP
10,697
11.3% share
9,513g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
