Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 81 days ago
11 / 13 / 19
K / D / A
68.2%
Kill participation
1,037.7
Damage / min
14,363g
400.8 gold / min
120
47 placed · 8 cleared
37
1 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPlats#NA3
Yorick · Top
4 / 10 / 20
42.9% KP
23,382
12.7% share
13,320g
179 CS · 5/m
AnotherGanker#NA2
Nocturne · Jungle
10 / 5 / 21
55.4% KP
31,038
16.9% share
18,559g
300 CS · 8.4/m
Moss#LikeA
Locke · Mid
23 / 6 / 11
60.7% KP
59,379
32.3% share
20,573g
248 CS · 6.9/m
I Was Hiding#1883
Twitch · ADC
16 / 8 / 12
50% KP
40,593
22.1% share
19,858g
254 CS · 7.1/m
JablOwen#BUM
Gragas · Support
3 / 15 / 20
41.1% KP
29,690
16.1% share
11,262g
36 CS · 1/m
Red side
DefeatJourney#TOP
Fiora · Top
10 / 9 / 12
50% KP
48,753
29% share
18,503g
339 CS · 9.5/m
YaoChan#1238
Nidalee · Jungle
4 / 11 / 16
45.5% KP
24,812
14.8% share
14,176g
197 CS · 5.5/m
Raveydemon#NA1
Naafiri · Mid
7 / 9 / 4
25% KP
19,863
11.8% share
14,450g
256 CS · 7.1/m
家庭车祸#1V9
Samira · ADC
12 / 14 / 7
43.2% KP
37,421
22.3% share
18,990g
186 CS · 5.2/m
Lobby Admin#FIGHT
Camille · Support
11 / 13 / 19
68.2% KP
37,183
22.1% share
14,363g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
