Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 81 days ago
8 / 8 / 10
K / D / A
60%
Kill participation
1,940
Damage / min
18,864g
451.7 gold / min
33
18 placed · 1 cleared
376
9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Sion · Top
2 / 7 / 7
30% KP
25,811
10.6% share
14,728g
324 CS · 7.8/m
AnotherGanker#NA2
Kha'Zix · Jungle
13 / 4 / 11
80% KP
59,968
24.7% share
18,708g
315 CS · 7.5/m
Lobby Admin#FIGHT
Azir · Mid
8 / 8 / 10
60% KP
81,029
33.3% share
18,864g
376 CS · 9/m
blueberry faygo#123
Viktor · ADC
4 / 7 / 10
46.7% KP
58,588
24.1% share
16,078g
314 CS · 7.5/m
SHOP MRBEAST#69420
Camille · Support
3 / 10 / 12
50% KP
17,735
7.3% share
11,385g
29 CS · 0.7/m
Red side
VictoryTTV Solitified#NA1
Zaahen · Top
2 / 6 / 12
38.9% KP
40,297
22.1% share
15,868g
336 CS · 8/m
Maxander#NA1
Viego · Jungle
24 / 4 / 4
77.8% KP
61,821
33.9% share
24,100g
289 CS · 6.9/m
Maestro#TEMPO
Nasus · Mid
7 / 3 / 14
58.3% KP
38,841
21.3% share
19,067g
325 CS · 7.8/m
apple117#NA1
Cassiopeia · ADC
3 / 6 / 14
47.2% KP
31,292
17.2% share
16,820g
313 CS · 7.5/m
J4NNA#NA1
Janna · Support
0 / 11 / 25
69.4% KP
10,166
5.6% share
11,422g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
