Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 77 days ago
8 / 13 / 10
K / D / A
28.6%
Kill participation
590
Damage / min
16,608g
407.7 gold / min
26
19 placed · 0 cleared
297
7.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEyezick#416
Akali · Top
8 / 10 / 14
34.9% KP
33,052
17.8% share
15,720g
241 CS · 5.9/m
White Canyon#Ken
Lee Sin · Jungle
16 / 6 / 17
52.4% KP
36,095
19.4% share
21,421g
273 CS · 6.7/m
Lobby Admin#FIGHT
Cassiopeia · Mid
8 / 13 / 10
28.6% KP
24,034
12.9% share
16,608g
297 CS · 7.3/m
Jasaitis#Kev
Ezreal · ADC
26 / 6 / 14
63.5% KP
62,351
33.6% share
27,289g
321 CS · 7.9/m
Mixtsurelol#twtv
Camille · Support
5 / 14 / 30
55.6% KP
30,226
16.3% share
14,085g
41 CS · 1/m
Red side
DefeatAnUglyBroccoli#TTV
Kog'Maw · Top
11 / 15 / 10
42.9% KP
57,777
27.1% share
18,008g
309 CS · 7.6/m
dusklol#000
Qiyana · Jungle
16 / 16 / 13
59.2% KP
48,439
22.7% share
21,368g
259 CS · 6.4/m
Kzykendy#NA1
Azir · Mid
11 / 13 / 18
59.2% KP
56,987
26.7% share
20,887g
283 CS · 6.9/m
broadcoma#707
Kai'Sa · ADC
9 / 9 / 6
30.6% KP
38,526
18.1% share
20,821g
323 CS · 7.9/m
Rapo#3205
Shen · Support
2 / 10 / 26
57.1% KP
11,380
5.3% share
12,551g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
