Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 77 days ago
4 / 11 / 3
K / D / A
35%
Kill participation
750.3
Damage / min
13,689g
424.5 gold / min
38
13 placed · 6 cleared
288
8.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheHumanFaith#bruh
Tryndamere · Top
1 / 10 / 1
10% KP
11,963
13.6% share
10,982g
224 CS · 6.9/m
Exuan#xyi
Kayn · Jungle
12 / 7 / 4
80% KP
32,167
36.6% share
17,949g
232 CS · 7.2/m
Lobby Admin#FIGHT
Azir · Mid
4 / 11 / 3
35% KP
24,198
27.6% share
13,689g
288 CS · 8.9/m
lucky boy syndrm#kit
Miss Fortune · ADC
3 / 10 / 3
30% KP
15,467
17.6% share
13,154g
269 CS · 8.3/m
JsMethod#NA1
Seraphine · Support
0 / 10 / 6
30% KP
4,008
4.6% share
8,317g
48 CS · 1.5/m
Red side
VictoryTy G#Teemo
Teemo · Top
9 / 4 / 3
25% KP
32,342
24.1% share
15,424g
284 CS · 8.8/m
胖小海#na2
Locke · Jungle
13 / 6 / 11
50% KP
28,003
20.9% share
16,040g
221 CS · 6.9/m
Ragna#Hunt
Syndra · Mid
11 / 6 / 10
43.8% KP
28,666
21.4% share
15,781g
301 CS · 9.3/m
MEECHOL#NA1
Jhin · ADC
13 / 1 / 11
50% KP
31,154
23.3% share
18,085g
255 CS · 7.9/m
Mixtsurelol#twtv
Rell · Support
2 / 3 / 26
58.3% KP
13,770
10.3% share
9,455g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
