Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 77 days ago
4 / 5 / 2
K / D / A
18.8%
Kill participation
776.9
Damage / min
11,575g
548.6 gold / min
11
8 placed · 0 cleared
214
10.1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobby Admin#FIGHT
Irelia · Top
4 / 5 / 2
18.8% KP
16,393
19.4% share
11,575g
214 CS · 10.1/m
spaz#sbob
Viego · Jungle
8 / 2 / 10
56.3% KP
15,670
18.5% share
11,964g
201 CS · 9.5/m
KatEvolved#666
Syndra · Mid
6 / 2 / 13
59.4% KP
20,663
24.4% share
10,389g
184 CS · 8.7/m
Low Elo Dog#Noob
Ezreal · ADC
5 / 1 / 8
40.6% KP
16,332
19.3% share
10,760g
176 CS · 8.3/m
evil tarzaned#jolly
Nidalee · Support
9 / 2 / 12
65.6% KP
15,530
18.4% share
9,005g
18 CS · 0.9/m
Red side
DefeatRourke#NA1
Garen · Top
5 / 7 / 3
66.7% KP
17,173
33.1% share
8,493g
148 CS · 7/m
Minh Trình Korea#2704
Lee Sin · Jungle
4 / 6 / 2
50% KP
8,782
16.9% share
7,915g
133 CS · 6.3/m
知 我#CN1
Zed · Mid
1 / 6 / 4
41.7% KP
8,827
17% share
6,497g
126 CS · 6/m
ProjectMaster201#NA1
Viktor · ADC
1 / 4 / 1
16.7% KP
12,040
23.2% share
7,469g
158 CS · 7.5/m
lucky boy syndrm#kit
Rell · Support
1 / 9 / 8
75% KP
5,087
9.8% share
5,479g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
