Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 77 days ago
8 / 8 / 6
K / D / A
36.8%
Kill participation
1,296.4
Damage / min
18,446g
464.8 gold / min
42
16 placed · 8 cleared
366
9.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiaoDanny#100
Ornn · Top
6 / 3 / 14
43.5% KP
30,093
19.1% share
18,996g
364 CS · 9.2/m
Walter Mitty#SHH
Shyvana · Jungle
15 / 6 / 15
65.2% KP
56,793
36% share
21,412g
332 CS · 8.4/m
Fuqyoo#4905
Tryndamere · Mid
4 / 14 / 4
17.4% KP
19,475
12.3% share
14,559g
246 CS · 6.2/m
Spawn#NA3
Viktor · ADC
8 / 5 / 14
47.8% KP
34,661
22% share
19,840g
320 CS · 8.1/m
Ingvar#NA1
Pyke · Support
13 / 10 / 12
54.3% KP
16,873
10.7% share
13,929g
40 CS · 1/m
Red side
VictoryAnnie Bot#Tibrs
Annie · Top
14 / 8 / 5
50% KP
61,566
31.7% share
23,339g
330 CS · 8.3/m
Exodia#Fear
Rengar · Jungle
14 / 12 / 3
44.7% KP
35,710
18.4% share
19,569g
299 CS · 7.5/m
Lobby Admin#FIGHT
Corki · Mid
8 / 8 / 6
36.8% KP
51,444
26.5% share
18,446g
366 CS · 9.2/m
Sepeku AW#NA1
Syndra · ADC
1 / 10 / 9
26.3% KP
28,638
14.8% share
15,708g
304 CS · 7.7/m
Lane Hutson#48CH
Sona · Support
1 / 8 / 16
44.7% KP
16,706
8.6% share
11,713g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
