Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 77 days ago
14 / 4 / 6
K / D / A
51.3%
Kill participation
1,219.7
Damage / min
15,302g
642.9 gold / min
19
10 placed · 1 cleared
245
10.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronicBlueIron#NA1
Quinn · Top
6 / 7 / 1
29.2% KP
12,882
18.6% share
9,508g
177 CS · 7.4/m
Exuan#xyi
Kayn · Jungle
11 / 8 / 4
62.5% KP
18,331
26.5% share
13,162g
185 CS · 7.8/m
medusa#B2008
Ahri · Mid
3 / 9 / 6
37.5% KP
9,084
13.1% share
9,147g
155 CS · 6.5/m
JsMethod#NA1
Viktor · ADC
4 / 6 / 6
41.7% KP
21,536
31.1% share
10,381g
198 CS · 8.3/m
young#0000
Leona · Support
0 / 9 / 8
33.3% KP
7,404
10.7% share
6,169g
30 CS · 1.3/m
Red side
VictoryFLY Gakgos#F L Y
Vayne · Top
6 / 3 / 2
20.5% KP
11,242
13.4% share
10,939g
207 CS · 8.7/m
翻斗花园第一野区突破手牛爷爷#喊我一声爷
Fiddlesticks · Jungle
7 / 5 / 12
48.7% KP
14,445
17.2% share
12,156g
185 CS · 7.8/m
Lobby Admin#FIGHT
Corki · Mid
14 / 4 / 6
51.3% KP
29,028
34.5% share
15,302g
245 CS · 10.3/m
Puppeh#333
Kai'Sa · ADC
3 / 6 / 9
30.8% KP
13,843
16.5% share
12,259g
190 CS · 8/m
ПovelΚιnd#prkeo
Camille · Support
9 / 7 / 10
48.7% KP
15,482
18.4% share
10,029g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
