Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 77 days ago
4 / 6 / 8
K / D / A
30.8%
Kill participation
1,072.7
Damage / min
16,513g
435.5 gold / min
65
18 placed · 12 cleared
348
9.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYordleswaggins#NA1
Volibear · Top
10 / 14 / 8
46.2% KP
43,565
26.3% share
16,128g
214 CS · 5.6/m
Yooo Thats Crazy#NA1
Shaco · Jungle
7 / 7 / 19
66.7% KP
31,903
19.3% share
15,023g
257 CS · 6.8/m
Retrozing#hey
Viktor · Mid
1 / 8 / 14
38.5% KP
26,435
16% share
12,674g
285 CS · 7.5/m
Infernodan#Dan
Xayah · ADC
21 / 1 / 2
59% KP
58,570
35.4% share
27,725g
410 CS · 10.8/m
Quon#Bard
Rakan · Support
0 / 9 / 25
64.1% KP
5,134
3.1% share
10,193g
40 CS · 1.1/m
Red side
Victorybaconlips999#9999
Darius · Top
17 / 9 / 7
61.5% KP
44,509
24.6% share
19,379g
274 CS · 7.2/m
Exodia#Fear
Rengar · Jungle
14 / 11 / 5
48.7% KP
39,858
22.1% share
18,804g
267 CS · 7/m
Lobby Admin#FIGHT
Azir · Mid
4 / 6 / 8
30.8% KP
40,673
22.5% share
16,513g
348 CS · 9.2/m
xa thu pho nui#zzz
Kai'Sa · ADC
4 / 6 / 6
25.6% KP
30,639
17% share
17,964g
360 CS · 9.5/m
420 Blaze It#360
Vel'Koz · Support
0 / 7 / 12
30.8% KP
24,922
13.8% share
10,375g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
