Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 76 days ago
2 / 2 / 12
K / D / A
58.3%
Kill participation
1,251.3
Damage / min
10,780g
448.9 gold / min
25
7 placed · 4 cleared
195
8.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV Solitified#NA1
Zaahen · Top
6 / 2 / 3
37.5% KP
19,384
22.1% share
11,298g
213 CS · 8.9/m
Eyezick#416
Hecarim · Jungle
12 / 1 / 5
70.8% KP
19,763
22.5% share
12,935g
198 CS · 8.2/m
Lobby Admin#FIGHT
Annie · Mid
2 / 2 / 12
58.3% KP
30,053
34.2% share
10,780g
195 CS · 8.1/m
xa thu pho nui#zzz
Kalista · ADC
4 / 3 / 5
37.5% KP
12,972
14.8% share
11,670g
203 CS · 8.5/m
DarkDragon48#NA1
Leona · Support
0 / 5 / 9
37.5% KP
5,705
6.5% share
6,178g
14 CS · 0.6/m
Red side
DefeatFiji#Zone
Singed · Top
3 / 5 / 2
38.5% KP
16,314
25% share
9,927g
219 CS · 9.1/m
Haru De Wanai#NA1
Qiyana · Jungle
4 / 6 / 2
46.2% KP
11,013
16.9% share
9,943g
170 CS · 7.1/m
Keloro#NA1
Ahri · Mid
2 / 4 / 3
38.5% KP
12,328
18.9% share
7,801g
173 CS · 7.2/m
Zven#S16XD
Cassiopeia · ADC
3 / 6 / 2
38.5% KP
18,241
27.9% share
9,345g
182 CS · 7.6/m
Thai Basil#inflm
Poppy · Support
1 / 5 / 6
53.8% KP
7,382
11.3% share
6,529g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
