Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 76 days ago
10 / 7 / 5
K / D / A
75%
Kill participation
1,310
Damage / min
14,260g
444 gold / min
30
11 placed · 4 cleared
301
9.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
1 / 2 / 10
42.3% KP
29,774
28.8% share
13,049g
284 CS · 8.8/m
IAteASheep#NA1
Skarner · Jungle
5 / 2 / 12
65.4% KP
15,142
14.6% share
13,873g
228 CS · 7.1/m
CRY NOW#NA1
Locke · Mid
7 / 9 / 6
50% KP
19,000
18.4% share
13,386g
220 CS · 6.9/m
xa thu pho nui#zzz
Sivir · ADC
10 / 1 / 8
69.2% KP
30,828
29.8% share
21,358g
356 CS · 11.1/m
Rocks#OTP
Blitzcrank · Support
3 / 6 / 15
69.2% KP
8,715
8.4% share
10,226g
35 CS · 1.1/m
Red side
Defeatjordan69#NA3
Riven · Top
4 / 5 / 1
25% KP
14,412
12.6% share
13,075g
227 CS · 7.1/m
dummy stupid#NA2
Vi · Jungle
3 / 4 / 8
55% KP
10,247
9% share
10,462g
165 CS · 5.1/m
Lobby Admin#FIGHT
Cassiopeia · Mid
10 / 7 / 5
75% KP
42,072
36.9% share
14,260g
301 CS · 9.4/m
ttv tewbone#sub
Tristana · ADC
1 / 6 / 2
15% KP
21,765
19.1% share
15,817g
322 CS · 10/m
syeu#syeu
Seraphine · Support
2 / 4 / 7
45% KP
25,513
22.4% share
8,631g
67 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
