Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 76 days ago
11 / 3 / 5
K / D / A
44.4%
Kill participation
1,371.5
Damage / min
17,839g
607.8 gold / min
24
12 placed · 2 cleared
291
9.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Vayne · Top
3 / 10 / 3
19.4% KP
19,625
16.4% share
10,460g
190 CS · 6.5/m
spaz#sbob
Graves · Jungle
10 / 6 / 3
41.9% KP
30,361
25.4% share
16,841g
278 CS · 9.5/m
ankara aiden#MESSI
Syndra · Mid
7 / 8 / 3
32.3% KP
23,650
19.8% share
13,505g
239 CS · 8.1/m
킹 콩#NA 1
Ezreal · ADC
10 / 7 / 5
48.4% KP
32,721
27.4% share
14,563g
255 CS · 8.7/m
Eliass#NA1
Sona · Support
1 / 5 / 19
64.5% KP
13,015
10.9% share
10,088g
24 CS · 0.8/m
Red side
Victorygod#Ø Ø
Ambessa · Top
12 / 4 / 4
44.4% KP
29,170
24.4% share
15,163g
217 CS · 7.4/m
IAteASheep#NA1
Skarner · Jungle
4 / 6 / 9
36.1% KP
13,195
11% share
11,153g
171 CS · 5.8/m
Lobby Admin#FIGHT
Azir · Mid
11 / 3 / 5
44.4% KP
40,253
33.7% share
17,839g
291 CS · 9.9/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
7 / 13 / 8
41.7% KP
28,437
23.8% share
13,786g
192 CS · 6.5/m
Herman#51124
Seraphine · Support
2 / 5 / 11
36.1% KP
8,531
7.1% share
8,681g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
