Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 75 days ago
8 / 7 / 2
K / D / A
55.6%
Kill participation
976.3
Damage / min
14,955g
534.1 gold / min
27
11 placed · 1 cleared
254
9.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Olaf · Top
4 / 3 / 7
27.5% KP
12,567
12.2% share
10,970g
194 CS · 6.9/m
Yobosayo#000
Talon · Jungle
5 / 4 / 17
55% KP
22,491
21.9% share
13,159g
222 CS · 7.9/m
eternity#eme1
Lissandra · Mid
13 / 2 / 9
55% KP
22,531
21.9% share
12,960g
211 CS · 7.5/m
Mirage#XLOL
Ziggs · ADC
12 / 4 / 8
50% KP
31,987
31.1% share
16,222g
223 CS · 8/m
roughbeanz#smile
Thresh · Support
6 / 5 / 21
67.5% KP
13,293
12.9% share
10,228g
37 CS · 1.3/m
Red side
Defeatasdkjhasd#asdas
Kennen · Top
1 / 6 / 3
22.2% KP
13,244
14.7% share
9,324g
218 CS · 7.8/m
ericgorkengdie#NA1
Fiddlesticks · Jungle
3 / 9 / 6
50% KP
15,023
16.7% share
9,540g
143 CS · 5.1/m
Lobby Admin#FIGHT
Tristana · Mid
8 / 7 / 2
55.6% KP
27,336
30.3% share
14,955g
254 CS · 9.1/m
zscore#2200
Jhin · ADC
0 / 9 / 5
27.8% KP
11,024
12.2% share
9,026g
177 CS · 6.3/m
John ChinaMan#1314
Pantheon · Support
6 / 9 / 7
72.2% KP
23,499
26.1% share
9,890g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
