Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 75 days ago
15 / 7 / 6
K / D / A
67.7%
Kill participation
1,658.8
Damage / min
18,580g
566.8 gold / min
22
12 placed · 2 cleared
332
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperventilation#NA2
Ambessa · Top
4 / 11 / 12
51.6% KP
30,873
20.7% share
13,347g
218 CS · 6.6/m
4EVR#001
Lee Sin · Jungle
4 / 9 / 15
61.3% KP
17,616
11.8% share
12,258g
176 CS · 5.4/m
Lobby Admin#FIGHT
Azir · Mid
15 / 7 / 6
67.7% KP
54,381
36.5% share
18,580g
332 CS · 10.1/m
Puppeh#333
Tristana · ADC
5 / 8 / 7
38.7% KP
38,737
26% share
16,173g
274 CS · 8.4/m
J4NNA#NA1
Lulu · Support
3 / 13 / 19
71% KP
7,400
5% share
9,893g
26 CS · 0.8/m
Red side
VictoryMental Athlete#NA1
Irelia · Top
8 / 6 / 7
31.3% KP
29,078
21.1% share
18,174g
352 CS · 10.7/m
Kaos#4588
Viego · Jungle
8 / 7 / 10
37.5% KP
17,864
13% share
15,126g
209 CS · 6.4/m
DaddyVladdy#BIG
Vladimir · Mid
13 / 5 / 3
33.3% KP
38,278
27.8% share
16,198g
283 CS · 8.6/m
cant type#1998
Riven · ADC
18 / 7 / 14
66.7% KP
41,424
30% share
21,253g
267 CS · 8.1/m
Tub#Tubby
Nautilus · Support
1 / 6 / 24
52.1% KP
11,219
8.1% share
10,552g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
