Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 74 days ago
5 / 10 / 5
K / D / A
37%
Kill participation
1,082.6
Damage / min
15,564g
444.3 gold / min
39
15 placed · 4 cleared
304
8.7 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatREuS#Sante
K'Sante · Top
7 / 5 / 14
53.8% KP
34,174
20.9% share
15,231g
247 CS · 7.1/m
Maxander#NA1
Kindred · Jungle
7 / 6 / 16
59% KP
39,926
24.4% share
17,648g
265 CS · 7.6/m
ワカ ラカ#DDR
Locke · Mid
15 / 6 / 8
59% KP
33,182
20.3% share
17,076g
238 CS · 6.8/m
shihai#012
Xerath · ADC
9 / 6 / 13
56.4% KP
46,910
28.7% share
18,038g
287 CS · 8.2/m
KuddlyKraken#NA1
Janna · Support
1 / 4 / 25
66.7% KP
9,387
5.7% share
10,852g
35 CS · 1/m
Red side
DefeatTTV Solitified#NA1
Zaahen · Top
5 / 7 / 6
40.7% KP
29,678
20.8% share
13,556g
247 CS · 7.1/m
Minh Trình Korea#2704
Sylas · Jungle
3 / 7 / 5
29.6% KP
17,996
12.6% share
13,457g
272 CS · 7.8/m
Lobby Admin#FIGHT
Corki · Mid
5 / 10 / 5
37% KP
37,926
26.6% share
15,564g
304 CS · 8.7/m
Doublelift#NA01
Viktor · ADC
7 / 6 / 8
55.6% KP
32,490
22.8% share
17,697g
328 CS · 9.4/m
IlIlIlIlIIlIlIl#IlIl
Camille · Support
7 / 9 / 10
63% KP
24,344
17.1% share
12,261g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
