Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 74 days ago
9 / 7 / 8
K / D / A
53.1%
Kill participation
836.4
Damage / min
16,824g
501.5 gold / min
30
14 placed · 3 cleared
279
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatjuIy#broke
Aatrox · Top
4 / 6 / 4
30.8% KP
18,484
15.9% share
11,453g
197 CS · 5.9/m
Goneinyourwake#kayn
Kayn · Jungle
3 / 7 / 7
38.5% KP
23,676
20.3% share
14,189g
250 CS · 7.5/m
Davemon#NA1
Locke · Mid
11 / 5 / 6
65.4% KP
26,266
22.5% share
14,800g
244 CS · 7.3/m
Ausar#7123
Yasuo · ADC
7 / 5 / 9
61.5% KP
37,085
31.8% share
16,297g
292 CS · 8.7/m
HDAMFN#1987
Nautilus · Support
1 / 9 / 17
69.2% KP
10,981
9.4% share
9,092g
38 CS · 1.1/m
Red side
VictoryTy G#Teemo
Teemo · Top
7 / 3 / 9
50% KP
37,954
25.3% share
15,966g
304 CS · 9.1/m
MIDKING#KKKKK
Lee Sin · Jungle
0 / 7 / 17
53.1% KP
25,080
16.7% share
14,371g
273 CS · 8.1/m
ChúpéGùa#gruuu
Ryze · Mid
16 / 5 / 8
75% KP
49,430
32.9% share
17,208g
265 CS · 7.9/m
Lobby Admin#FIGHT
Corki · ADC
9 / 7 / 8
53.1% KP
28,060
18.7% share
16,824g
279 CS · 8.3/m
iybc9o2q#iybc9
Anivia · Support
0 / 4 / 15
46.9% KP
9,545
6.4% share
9,407g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
