Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 73 days ago
2 / 8 / 7
K / D / A
29%
Kill participation
691.8
Damage / min
11,066g
361.8 gold / min
27
16 placed · 2 cleared
240
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat竜gummy#plush
Zac · Top
4 / 8 / 2
19.4% KP
14,907
16.1% share
11,126g
197 CS · 6.4/m
terrace#NA45
Talon · Jungle
14 / 9 / 4
58.1% KP
28,315
30.5% share
16,247g
221 CS · 7.2/m
Lobby Admin#FIGHT
Anivia · Mid
2 / 8 / 7
29% KP
21,159
22.8% share
11,066g
240 CS · 7.8/m
Spin for Penta#NA1
Katarina · ADC
8 / 8 / 6
45.2% KP
19,103
20.6% share
12,797g
209 CS · 6.8/m
tjhzr#NA1
Nautilus · Support
3 / 11 / 16
61.3% KP
9,357
10.1% share
9,320g
25 CS · 0.8/m
Red side
VictoryAnUglyBroccoli#TTV
Kog'Maw · Top
16 / 7 / 14
68.2% KP
65,157
36.4% share
16,245g
220 CS · 7.2/m
mohawk#NA1
Kha'Zix · Jungle
13 / 4 / 13
59.1% KP
40,463
22.6% share
16,930g
238 CS · 7.8/m
CRY NOW#NA1
Zed · Mid
6 / 8 / 9
34.1% KP
36,781
20.6% share
12,686g
211 CS · 6.9/m
seal#rumi
Seraphine · ADC
6 / 5 / 18
54.5% KP
24,899
13.9% share
14,269g
225 CS · 7.4/m
MageBot#SCALE
Morgana · Support
3 / 8 / 30
75% KP
11,529
6.4% share
10,772g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
