Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 73 days ago
4 / 8 / 15
K / D / A
55.9%
Kill participation
967.4
Damage / min
11,423g
412.9 gold / min
26
11 placed · 1 cleared
189
6.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInvincible246#NA1
Poppy · Top
2 / 6 / 7
29% KP
10,836
11% share
9,734g
185 CS · 6.7/m
kituruken#1717
Sylas · Jungle
11 / 11 / 8
61.3% KP
26,709
27.1% share
13,460g
160 CS · 5.8/m
goma cat#NA1
Yone · Mid
5 / 4 / 6
35.5% KP
18,605
18.9% share
12,034g
234 CS · 8.5/m
Jesse Pinkman#LYON
Kalista · ADC
12 / 6 / 6
58.1% KP
31,850
32.3% share
17,955g
271 CS · 9.8/m
C0SM0S#4859
Shen · Support
1 / 7 / 18
61.3% KP
10,658
10.8% share
8,803g
22 CS · 0.8/m
Red side
Victory7Wylly7#NA1
Gangplank · Top
12 / 2 / 8
58.8% KP
37,202
31.5% share
17,566g
288 CS · 10.4/m
東方树叶#爱七宝版
Hecarim · Jungle
10 / 8 / 12
64.7% KP
27,493
23.2% share
13,585g
211 CS · 7.6/m
Lobby Admin#FIGHT
Neeko · Mid
4 / 8 / 15
55.9% KP
26,766
22.6% share
11,423g
189 CS · 6.8/m
Hi I am Susu#1Sam
Sivir · ADC
3 / 8 / 16
55.9% KP
16,318
13.8% share
13,503g
193 CS · 7/m
MEECHOL#NA1
Bard · Support
5 / 5 / 13
52.9% KP
10,483
8.9% share
8,838g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
