Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 73 days ago
7 / 6 / 9
K / D / A
64%
Kill participation
933.3
Damage / min
14,375g
436.5 gold / min
37
15 placed · 2 cleared
293
8.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Yasuo · Top
8 / 2 / 17
61% KP
41,238
27.9% share
17,589g
283 CS · 8.6/m
ARMAO#NA1
Lee Sin · Jungle
9 / 2 / 14
56.1% KP
29,035
19.7% share
15,426g
214 CS · 6.5/m
Dabao#369
Sylas · Mid
7 / 13 / 12
46.3% KP
23,430
15.9% share
11,599g
146 CS · 4.4/m
Sharpe#NA1
Seraphine · ADC
6 / 4 / 18
58.5% KP
24,592
16.7% share
15,051g
242 CS · 7.3/m
Wekin Poof#NA1
Poppy · Support
11 / 4 / 12
56.1% KP
29,345
19.9% share
12,419g
39 CS · 1.2/m
Red side
DefeatTaurus#0501
Gnar · Top
4 / 10 / 7
44% KP
25,430
19.1% share
12,146g
216 CS · 6.6/m
ForgotToPot#NA1
Hecarim · Jungle
6 / 9 / 6
48% KP
31,043
23.3% share
13,045g
221 CS · 6.7/m
Lobby Admin#FIGHT
Cassiopeia · Mid
7 / 6 / 9
64% KP
30,736
23.1% share
14,375g
293 CS · 8.9/m
Zven#S16XD
Mel · ADC
8 / 9 / 5
52% KP
34,662
26% share
16,378g
304 CS · 9.2/m
MageBot#SCALE
Nami · Support
0 / 7 / 13
52% KP
11,238
8.4% share
8,398g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
